Everything we know about Closed Beta (so far)
Closed beta is just over one week away and we are so excited.
There’s a bit that we know now, as well as a lot that is being kept as surprises for our tamers. For everything you need to know about Closed beta, watch the stream by Josh, our Lead Game Designer, or keep reading below.
Who can get involved in closed beta?
Currently closed beta is limited to our early supporters:
– Kickstarter supporters (ranks Wayfinder & above)
– Backerkit supporters (ranks Traveller & above)
– Everyone with pre-beta access
When is closed beta?
Closed beta will be on the 18th of March New Zealand time, or the 17th of March for the US. We recommend joining our official Discord for the official time: https://discord.gg/untamedislesofficial
How will closed beta work?
Closed beta will work in a series of rounds, each round offering new game features. There are expected to be four rounds of closed beta, before moving on to open beta.
Take a look at the roadmap below to see what is included in each round. Keep in mind, Some of the line items may be moved, others may be added, so let’s just keep an open mind.
Round 1 – The Tame Round
Create your dream tames and develop skills for certain tames.
- Tame creation
- Tame management
- Strike/missile mechanic
- Dodge mechanic
- Develop skills for 4 tames: Brackis, Skelt, Thoona, Burrl
- Live balancing
- Double battle format
- Skill VFX (programming)
What does Josh have to say about Round 1?
“The big pretense to closed beta round 1 is that we’re beginning to really refine down on our feedback on combat and PVP and get our combat system to the place it needs to be.”
“We’ve removed 1v1 as the primary gaming mode so now dual battles are the new norm. All of the primary battles of our game now have two tames on the field – one tamer, two tames. This is because during playtesting we ascertained that it’s a lot more fun, it created a lot more diversity in builds and it generally provided more elements for gameplay. We still have 2v2 and 3v3 game modes.”
Meet Tame Forge
“We’re excited to announce our tame forge. So, what will tame forge allow you to do? It will allow you to choose a mood/colour of the tame. For now, mood will only influence the colour of the tame. You will be able to select skills based on the limbs that you have selected. You will be able to select the levels and allocate stats based on the levels. You can fully limb swap. You’ve got a ton of presets you can create, you can save them, you can battle your friends.”
The ELO System
“We’re putting in a very basic ELO system so that while you’re battling your friends, you can go up and down an ELO ladder to see where you came during the test. It’s not our full ELO system, but during closed beta we will play with it, adjust it, and modify it until we get to a happy place. For now, it’s just something fun for you while you’re all battling so that you can rank up against each other.”
Balancing & Improvement
“We will be collecting data from all of the players during live balancing. We’re going to be looking at what combinations of tames are performing really well or over-performing and balancing combat.”
Round 2 – The Combat Round
Challenge NPCs, enjoy the effects of passives and undertake double battles.
- NPC battles
- Battle spectators
- Custom battle settings
- Post battle stats
- Character creator
- Duel Config
What does Josh have to say about Round 2?
“This round is when we really push deeper into combat and make some adjustments based on the feedback.”
“We’re looking at adding the ability to Scry here. This will allow you to look at an enemy tame to see their make ups, passives, subtypes, limb combinations.”
“We’re looking at NPC battles with dual battles, post battle breakdowns after the battles, just some real basic post-battle stats. The duel configurator will give the ability to pick how many tames are in a battle, whether it’s 2v2 or 3v3 and preset custom matches.”
Round 3 – The Exploration Round
Explore the island, encounter tames, and travel faster with mounts.
- Settlement island
- Mount system
- Grass encounters
- Tame leveling
- Tame capturing
What does Josh have to say about Round 3?
“This is the first time we’re going to really open the island and let you have a good run around. We do have settlement island ready to go now, but without NPC and tame encounters, it takes away from the experience. It didn’t make sense to have you guys wandering around a big empty world and it’s not a good representation of our world. We wanted to give you guys a good look and feel of our world when there was more to offer.”
“Some other things that will be on offer include a few mounts for you to run around on. Grass encounters will enable you to encounter wild tames.”
Can I use the tames from tame forge on Settlement Island?
“The exploration servers and the tame forge servers will be separate. So you can’t level up max tames in the forger and bring them into the exploration server.”
Round 4 – The Economy Round
Grow your notoriety in-game through trading, equipping & looting.
- P2P Trading
- Loot system
- Inventory upgrade
Plus at some stage:
- Multicombat upgrade
- Draft mode duels
What does Josh have to say about Round 4?
“This is the economy round. We’re bringing in our loot system, our inscription equipment, our inventory system, the P2P trading system.”
“You will be able to fight NPCs, wild tames, get loot. You can equip tames with equipment on top of all these good things.”
“So guys that’s the journey, thank you so much for being so patient with us. We’re aiming to bring a good game and we don’t feel like not rushing something that’s not ready or polished to market. It’s an ambitious title for a new studio, we are well funded and we are aggressively hiring talent, we’re not being naïve, about this, it is just a big job.”