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Untamed Isles - Fishing

Developer Update (15/11/2021)

Post has published by tayloruntamed
We have the latest updates outlined below, before the updates we want to thank the community for all the support we have received. Kickstarter, BackerKit and Guppy Gang have been huge. We have our server and profession test coming up, we hope to see you there. Now onto the updates....
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Developer Update (30/10/2021)

Post has published by tayloruntamed
What a busy 2 weeks we have had with many more to come. As you have noticed, we have the Guppy Gang project announced and will be ready shortly for people to start getting their hands on to Guppy NFTs. Now that is out of the way, we have been...
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Developer Update (15/10/2021)

Post has published by tayloruntamed
Another 2 weeks have already gone by and we have another update to provide. Thanks to everyone that helped with our server tests over the last 2 weeks. It has really provided good and insightful feedback. It also highlighted some oddities that we would not have found without the server...
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Developer Update (01/10/2021)

Post has published by tayloruntamed
This week we have a lot to update the community on as well as a little bit of a new structure for the weekly updates, splitting it into a few new sections as you will see below. We have been overwhelmed with everyone's support and allowing us to achieve 420%...
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Developer Update (20/09/2021)

Post has published by tayloruntamed
Another 2 weeks (and a bit) have passed and we have more updates. The kickstarter is coming close to finishing and we are overwhelmed by all your support. Now, let's get into the updates below: • Backend Infrastructure updated and is mostly finished from a migration perspective. • Started reworking...
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Developer Update (03/09/2021)

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The kickstarter has been launched and we want to thank everyone for their support so far. We are currently 115% funded. Thanks so much! Moving onto our developer update. There has been a lot going on with the untamed team, art for the Kickstarter, internal testing of different mechanics, infrastructure...
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